Straight answers
Frequently asked questions
What is Peel Tales?
Peel Tales is a portrait mobile chain puzzle set inside an evolving papercraft
storybook. You connect matching tiles, complete limited-move objectives, unlock
stronger chain behavior, and preserve each finished chapter as a memory.
How does Diagonal Flow work?
The first five selected tiles must follow the normal orthogonal rule: up, down,
left, or right. Once the chain reaches five valid tiles, the sixth and later
selections may also use true diagonal neighbors. If you backtrack below five,
diagonal selection closes again.
How large is the complete campaign?
The current project contains a 300-level campaign arranged as fifteen chapters of
twenty levels. Every twentieth level is a chapter finale, with larger campaign
milestones at Levels 100, 200, and 300.
Is Peel Tales single-player?
Yes. Peel Tales is currently designed as a focused single-player puzzle journey.
Does it require an internet connection?
The verified game flow is designed for offline local play and local progression. No
live backend is required for the current single-player experience.
Which platforms are planned?
iOS portrait is the primary release target. Additional platform releases have not
been announced.
Is there multiplayer, co-op, ranked play, or a live season system?
No online modes or live-service features have been announced. The current product
focus is the complete offline single-player campaign.
What accessibility options are included in the design?
Tile colors are reinforced with embossed symbols and pattern support. Music, sound
effects, haptics, language, and Reduced Motion can be controlled independently, and
safe-area readability is part of the UI quality gate.
Is there a release date, TestFlight link, or price?
Peel Tales releases on August 15, 2027. TestFlight availability, store listing, and
price have not been announced.
Are the large cinematic images actual screenshots?
Images labelled “Final-vision concept” show the intended art direction. Images
labelled “Gameplay capture” were recorded from the playable project in iOS
Simulator. The site keeps those categories separate.
Will there be more chapters or seasons after launch?
No post-launch chapter or season plan has been announced. Future work will be guided
by physical-device quality review and player feedback.
Where can press and creators find assets?
Visit the Press page
for approved descriptions, facts, key art, logos, and selected captures.