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Peel Tales
Five tactile color-and-symbol tile families shown across normal, selected, locked and linked states.

Accessibility

Color is never the only clue.

Distinct symbols, tactile shapes, strong contrast, focused hierarchy, Reduced Motion, and separate sensory controls keep the experience readable and comfortable.

Five families, five symbols

Every tile reads by shape as well as color.

Coral

Four-petal form

Blue

Three-wave form

Amber

Four-dot form

Sage

Leaf form

Violet

Four-point star form

A consistent papercraft component system for tile symbols, objective strips, locks and damaged states.
One consistent geometry across every state.

Consistent states

Feedback should explain, not distract.

Idle, pressed, selected, linked, valid diagonal candidate, invalid, resolving, locked, damaged, and objective states all preserve the same geometry and material system. Overlays stay inside tile bounds.

Comfort by design

Every lift, thread, and sound has a reason.

Reduced Motion

Reduced Motion keeps the meaning while removing ornamental movement.

Independent controls

Music, effects, haptics, and language are tuned separately from each other.

Safe-area & contrast

Safe-area layout and strong text/background contrast are explicit quality gates.

This page follows the same standard: keyboard navigation, visible focus, semantic structure, sufficient contrast, and full prefers-reduced-motion support.