Read the city
Read passenger demand before placing routes and stations. Every connection starts with a reason to travel.
Metro İşletme Oyunu
From the first platform to a living network. A transit-business concept about the people, places and decisions between two stops.

01 / The central idea
A city map and an isometric station cutaway are designed to share the same simulation. Decisions at street level meet the everyday rhythm below it.
Read passenger demand before placing routes and stations. Every connection starts with a reason to travel.
Match trains, capacity and headways to a network that keeps moving.
Zoom into station flow and shape café and shop areas alongside the platforms.
A network at two scales
02 / Art direction
Palette / form / atmosphere
A living, stylized city above a legible network of colored lines. Metal and ceramic give stations a tactile structure; retail light makes them feel inhabited.
These illustrations explore the intended atmosphere and visual language. They are concept studies, not captured gameplay.
03 / Project status
Design concept. The features on this page describe the proposed design. No working build or public release is presented here. Names, scope and visual direction may evolve.
Civicline is the English working title of Metro İşletme Oyunu.
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