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Each module is designed around its own short mastery loop, rather than one mechanic in twelve skins.
Arcade Core / Retro Hub
A collection of twelve original arcade concepts. Short runs, distinctive rules and the unmistakable pull of getting a little better.

01 / The central idea
The collection connects twelve games through a clean modern hub. The individual play spaces explore a Neo-16 pixel language, without a forced CRT filter.
Each module is designed around its own short mastery loop, rather than one mechanic in twelve skins.
Game mastery, shared Arcade XP and cosmetics form the proposed progression.
Cross-game tours and asynchronous challenges are part of the collection’s design direction.
Twelve modules, one collection
02 / Art direction
Palette / form / atmosphere
Bright, precise pixel silhouettes meet generous typography and a high-resolution interface. Each game keeps a visual signature of its own.
These illustrations explore the intended atmosphere and visual language. They are concept studies, not captured gameplay.
03 / Project status
Design concept. The features on this page describe the proposed design. No working build or public release is presented here. Names, scope and visual direction may evolve.
Arcadia Relay is the English working title of Arcade Core / Retro Hub.
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